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1. The Launcher - Starting multiple clients - linked / cloned folder - in Issues, Workarounds & Localization [original thread]
Original Red wrote: hey, the way it works now, (2 instances of the launcher are not allowed) with "old" links as startups is that I'm clicking eve #1, launcher starts, then start the eve client. then start evelink #2, launcher starts again st...
- by Alexander Vallen - at 2012.06.15 06:27:00
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2. Sticky:Commonly Proposed Ideas - in Player Features and Ideas Discussion [original thread]
Threads for a 'Dislike' button. Hopefully we wont have 3 more pop up. https://forums.eveonline...p;t=5880&find=unread https://forums.eveonline...p;t=4293&find=unread https://forums.eveonline...p;t=5302&find=unread
- by Alexander Vallen - at 2011.04.08 19:06:00
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3. Our guns are full of fail - in Player Features and Ideas Discussion [original thread]
Edited by: Alexander Vallen on 12/03/2011 12:26:15 This is an idea that's brought up about once a year or more. Only one of them have been linked by the Commonly Proposed Ideas thread unfortunately. http://www.eveonline.com/ingameboard.asp?a=...
- by Alexander Vallen - at 2011.03.12 12:25:00
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4. damage mater?! - in Player Features and Ideas Discussion [original thread]
I think he means the drone damage messages in the damage log. They do seem to fill the log up quickly.
- by Alexander Vallen - at 2011.03.12 12:17:00
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5. New carebear specific weapon - in Player Features and Ideas Discussion [original thread]
Quote: fling ore towards a target, accelerate it sufficiently and you get a firing system. Give each ore different damage properties, load up say 500M3 of it into the gun and fire it at the pirate. Shady, I had the same idea about 3 years...
- by Alexander Vallen - at 2011.03.11 20:34:00
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6. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: Illucius Thantium My real concern now is that with the advent of Incarna this summer, They are too far into the incarna process to shelve it. I think a POS overhaul might come in with a future release of incarna as the new ...
- by Alexander Vallen - at 2011.03.09 10:34:00
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7. Introduce bump damage - in Player Features and Ideas Discussion [original thread]
Originally by: Destination SkillQueue Your idea isn't new and it's been rejected before because it is a horribly bad idea. Who else liked the idea of a Ramming module when it came up? lol
- by Alexander Vallen - at 2011.01.27 03:31:00
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8. Why I Will Never do an Incursion - in Player Features and Ideas Discussion [original thread]
Originally by: Super Chalupa its a ****ING worthless slaughter. I agree with you on most points but less so on this one. What they're doing is shaking up the markets heavily and getting rid of the over abundance of metals available. No...
- by Alexander Vallen - at 2011.01.27 03:25:00
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9. incursion only blob friendly ? - in EVE General Discussion [original thread]
I ran what seemed like a fair number of incursions today. Lost my share of ships as well. Only 1 groups I assisted finished an area in that entire time. It was a fleet of more than 80 people, lots of RR and DPS all around, and nobody got ANYTHIN...
- by Alexander Vallen - at 2011.01.26 06:01:00
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10. Power of Two Discounts - in Player Features and Ideas Discussion [original thread]
Originally by: Shinsa Cortul So, let me see if I can sum this up? 1. CCP is providing a game, (service), that you can pay to play, and what you want, is for them not to make as much money b/c you think your "special". No, I dont think I...
- by Alexander Vallen - at 2010.11.13 05:50:00
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11. Power of Two Discounts - in Player Features and Ideas Discussion [original thread]
Originally by: Cobalt Sixty Alexander Vallen, I'm not sure if anyone has stated it directly yet but it is against the rules to post GM correspondence on the forum. Thanks. Opening post now edited.
- by Alexander Vallen - at 2010.11.12 21:48:00
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12. Power of Two Discounts - in Player Features and Ideas Discussion [original thread]
Why would I be banned for following the suggestion of a GM? Originally by: garus banta When you POD kill the new players who play at a discount. Do you mean Then you POD kill the new players who play at a discount?
- by Alexander Vallen - at 2010.11.12 01:34:00
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13. Power of Two Discounts - in Player Features and Ideas Discussion [original thread]
In the past few weeks and months I've recieved many emails from CCP regarding the Power of Two deal(s). These offers have even gone so far as to make it possible to pay for alt accounts using PLEX at reduced rates for the first few months. What ...
- by Alexander Vallen - at 2010.11.11 00:15:00
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14. PI user interface - in Player Features and Ideas Discussion [original thread]
Edited by: Alexander Vallen on 22/09/2010 22:55:29 (EDIT: I realise many of these have been stated before in the thread but I'm saying them again anyways.) Not everyone wants to take part in Planetary Interaction (it can get boring at times) a...
- by Alexander Vallen - at 2010.09.22 22:53:00
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15. Tugboat Hauler? - in Player Features and Ideas Discussion [original thread]
The problem with the Orca has always been that it used a different skill tree from the freighters though. It's great if you've already trained to fly a Hulk but useless if you're training your way towards Freighters.
- by Alexander Vallen - at 2010.08.19 04:12:00
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16. Battle Dust - Environmental Dangers of Large Fleet Combat - in Player Features and Ideas Discussion [original thread]
Hazardous terrain with levels increasing depending on how much and how recent combat was. Very interesting. It would certainly give interceptors a reason to keep a kinetic tank.
- by Alexander Vallen - at 2010.08.19 02:57:00
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17. Tugboat Hauler? - in Player Features and Ideas Discussion [original thread]
Aha! This is a concept I havent looked at in nearly a year. The idea I was working on at the time was for a ship class in the size between the Transport and Freighter. It would have a special container bay that would only accept containers, no oth...
- by Alexander Vallen - at 2010.08.19 02:45:00
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18. Make a salvage dedicated ship from the Primae ship class - in Player Features and Ideas Discussion [original thread]
Originally by: Herzog Wolfhammer I like the idea but please, hold the tank. Should be as easy to pop as a Hulk. It's only fair - through the application of equal risk/consequence - something everybody prides themselves on (as if it matt...
- by Alexander Vallen - at 2010.08.19 02:32:00
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19. Bring back the old New Eden gate graphic - in Player Features and Ideas Discussion [original thread]
Originally by: Nocts Screenshot: http://i46.tinypic.com/25zo5kw.jpg That's it?!? I've only been to New Eden once but that time it filled pritty much the entire screen and then some.
- by Alexander Vallen - at 2009.12.04 00:14:00
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20. Shared Corporation Bookmarks Feature - in Player Features and Ideas Discussion [original thread]
Supported. We've only just started to explore WH space and this is a major issue.
- by Alexander Vallen - at 2009.12.02 01:23:00
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